![]() I do want to entertain people, but also want to put an artistic spin on things, and make it meaningful. “Right now I just mess around with music. “I want to make cool visual stuff, music as well,” he says. Anthony has some other side gigs in mind. ![]() “Just getting to put your energy into something you enjoy is really cool,” he says, and that’s not confined to games. Not bad eh? But when you consider Anthony’s been making games since he was about 10 – like this Jerry Seinfeld as a bee RPG, which he built as a joke for his friends – it’s maybe not so surprising. His latest gigs include work as a 3D artist on Owlchemy’s VR game Job Simulator and for a VR Rick and Morty game, too. “I take notes, then use Drive to sync them, then get them from my computer later.” “I use my phone all the time to write down ideas, no matter where I am.” “We’ve got the NBN, but I need a lot of data, and speed is really important.” Anthony’s phone is also a key part of his creative process. “I have to back up my files to the drive online constantly,” he explains. “Spotify is also pretty essential to my personal wellbeing,” he says, laughing.īack ups are vital when building games, as is bucketloads of data. Way to the Woods, the January 2016-announced third-person adventure game from developer Anthony Tan, will launch for Xbox One and PC in 2020, Tan announced at the Microsoft E3 2019 press conference. To get his job done, Anthony uses a mix of Photoshop, Maya, ZBrush and Unreal Engine 4, plus programs with niche tech purposes like XNormal. I get the art, the animation, the programming, the music, the design and the gameplay together to show something, to create an experience.” I think of what kind of experience I want to create, and how I want it to come across as a game, and then I make it myself. “Being a game designer is kinda like being a movie director,” he explains, “but maybe slightly more hands on. His side gig has turned into something more. ![]() Most of his friends are just starting uni – studying science, engineering, commerce and media. Anthony, who is now 17 himself, is working with them on a Way to the Woods release, while moonlighting as a designer for other game companies like Owlchemy Labs. Ever played Worms or Alien Breed? That’s them. Q: hey anthony way to the woods looks beautiful - i know im late to the bandwagon, but im really looking forward to playing theres nothing abt it i dont like. Team 17 is an indie games developer and publisher. // Home / Message / 3d stuff / Archive / Theme. “I woke up the next morning and it was like boooom! Lots of developers sent kind words on Twitter, and I really appreciated it. “Somehow it got to Reddit, and then somehow it got to the front page,” he remembers. Game design was a hobby, something he did on his bedroom computer at night. He’d put some screenshots of his game, Way to the Woods, on his blog and hadn’t thought much of it. A few months before he started year 12, Anthony Tan hit the front page of Reddit. Inspired by Spirited Away, Princess Mononoke, and The Last of Us, Way to the Woods is a game about two deer in a strange, abandoned world who must find.
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